300字范文,内容丰富有趣,生活中的好帮手!
300字范文 > Visual C++游戏编程基础之利用鼠标消息实现贴图

Visual C++游戏编程基础之利用鼠标消息实现贴图

时间:2019-03-09 12:11:46

相关推荐

Visual C++游戏编程基础之利用鼠标消息实现贴图

一、鼠标键入消息

1.WM_LBUTTONDBLCLK 双击鼠标左键;

2.WM_LBUTTONDOWN 单击鼠标左键;

3.WM_LBUTTONUP 松开鼠标左键;

4.鼠标中键及右键分别将上述L替换为M、R;

5.WM_MOUSEMOVE 鼠标移动消息;

6.WM_MOLSEWHEEL 鼠标滚轮消息;

二、鼠标消息处理

1.lParam:其参数值分为高位字节与低位字节,低位字节存储鼠标光标的X坐标值,高位字节存储Y坐标值;

WORD LOWORD(lParam 参数);

WORD HIWORD(lParam 参数);

2.wParam:记录鼠标按键及Ctrl、Shift键,通过wParam与测试标志的与操作判断按键是否按下;

测试标志:MK_L/M/RBUTTON(左中右)、MK_SHIFT、MK_CONTROL

3.当处理滚轮消息时,1不变,wParam低位字节存储按键的状态信息,高位字节是120或-120,表示向前或向后滚动;

三、鼠标相关函数

1.HWND SetCapture(HWND hwnd);

功能:获取窗口外的鼠标消息;

2.BOOL SetCursorPos(int x轴坐标,int y轴坐标);

功能:设定鼠标光标位置,这里的位置是相对于屏幕左上角的坐标;

3.BOOL ClientToScreen(HWND hwnd,LPPOINT 窗口点坐标);

功能:窗口点坐标转换为屏幕坐标,然后再使用SetCursorPos函数;

4.BOOL ScreenToClient(HWND hwnd,LPPOINT 屏幕点坐标);

功能:把屏幕坐标转换为窗口坐标;

5. int ShowCursor(BOOL true或false);

功能:隐藏及显示鼠标光标;

6.BOOL ClipCursor(CONST RECT 移动区域矩形);

功能:限制鼠标光标的移动区域,解除限制则参数设为NULL;

7.BOOL GetWindowRect(HWND hwnd,LPRECT 矩形结构);

功能:取得窗口外部区域矩形;

8.BOOL GetClientRect(HWND hwnd,LPRECT 矩形结构);

功能:取得窗口内部区域矩形;

四、飞机射击子弹的基本思路

1.一开始未按鼠标左键,则进行背景图的贴图并实现背景循环;

2.移动鼠标触发消息处理函数,获取鼠标光标的位置后,在贴图函数中,根据鼠标光标位置,确定飞机的贴图坐标,为了产生移

动效果,让飞机的坐标缓缓接近鼠标光标;

2.单击鼠标左键,消息处理函数处理该消息,设置第一颗子弹的贴图坐标(因为声明的子弹结构体是全局变量,所以它的成员变量

exist默认被初始化为0),然后回到贴图函数,先贴背景,再贴飞机,最后贴第一颗子弹,现在若不进行任何操作,则在主函数

内继续循环,该子弹的贴图坐标每次循环横坐标都要减10,直到小于0;

3.在第一颗子弹未消失之前,继续单击鼠标左键,此时实现的是两颗子弹的贴图,一直循环一直贴,直到消失;

五、效果

六、代码实现

#include "stdafx.h"#include <stdio.h>struct BULLET//定义子弹结构体{int x,y;bool exist;};HINSTANCE hInst;HBITMAP bg,ship,bullet;HDChdc,mdc,bufdc;HWNDhWnd;DWORDtPre,tNow;intx,y,nowX,nowY;//光标坐标,飞机贴图坐标intw=0,bcount;//w为滚动背景所要裁剪的宽度;记录飞机现有的子弹数目BULLET b[30];//存储飞机发出的子弹ATOMMyRegisterClass(HINSTANCE hInstance);BOOLInitInstance(HINSTANCE, int);LRESULT CALLBACKWndProc(HWND, UINT, WPARAM, LPARAM);voidMyPaint(HDC hdc);int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTRlpCmdLine,int nCmdShow){MSG msg;MyRegisterClass(hInstance);if (!InitInstance (hInstance, nCmdShow)) {return FALSE;}while( msg.message!=WM_QUIT ){if( PeekMessage( &msg, NULL, 0,0 ,PM_REMOVE) ){TranslateMessage( &msg );DispatchMessage( &msg );}else{tNow = GetTickCount();if(tNow-tPre >= 40)MyPaint(hdc);}}return msg.wParam;}ATOM MyRegisterClass(HINSTANCE hInstance){WNDCLASSEX wcex;wcex.cbSize = sizeof(WNDCLASSEX); wcex.style= CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;wcex.lpfnWndProc= (WNDPROC)WndProc;wcex.cbClsExtra= 0;wcex.cbWndExtra= 0;wcex.hInstance= hInstance;wcex.hIcon= NULL;wcex.hCursor= NULL;wcex.hCursor= LoadCursor(NULL, IDC_ARROW);wcex.hbrBackground= (HBRUSH)(COLOR_WINDOW+1);wcex.lpszMenuName= NULL;wcex.lpszClassName= "canvas";wcex.hIconSm= NULL;return RegisterClassEx(&wcex);}BOOL InitInstance(HINSTANCE hInstance, int nCmdShow){HBITMAP bmp;POINT pt,lt,rb;RECT rect;hInst = hInstance;hWnd = CreateWindow("canvas", "绘图窗口" , WS_OVERLAPPEDWINDOW,CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);if (!hWnd){return FALSE;}MoveWindow(hWnd,100,100,640,480,true);ShowWindow(hWnd, nCmdShow);UpdateWindow(hWnd);hdc = GetDC(hWnd);mdc = CreateCompatibleDC(hdc);bufdc = CreateCompatibleDC(hdc);bmp = CreateCompatibleBitmap(hdc,640,480);SelectObject(mdc,bmp);bg = (HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,648,480,LR_LOADFROMFILE);ship = (HBITMAP)LoadImage(NULL,"ship.bmp",IMAGE_BITMAP,100,148,LR_LOADFROMFILE);bullet = (HBITMAP)LoadImage(NULL,"bullet.bmp",IMAGE_BITMAP,10,20,LR_LOADFROMFILE);x = 300; y = 300;nowX = 300;nowY = 300;设定鼠标光标位置pt.x = 300;pt.y = 300;ClientToScreen(hWnd,&pt);//把窗口坐标转化为屏幕坐标,因为SetCursorPos只认屏幕坐标SetCursorPos(pt.x,pt.y);ShowCursor(false);//隐藏鼠标光标//限制鼠标光标移动区域GetClientRect(hWnd,&rect);//获取客户区窗口的大小lt.x = rect.left;lt.y = rect.top;rb.x = rect.right;rb.y = rect.bottom;ClientToScreen(hWnd,&lt);ClientToScreen(hWnd,&rb);rect.left = lt.x;rect.top = lt.y;rect.right = rb.x;rect.bottom = rb.y;ClipCursor(&rect);//限制鼠标在矩形区域内MyPaint(hdc);return TRUE;}void MyPaint(HDC hdc){char str[20] = "";int i;SelectObject(bufdc,bg);BitBlt(mdc,0,0,w,480,bufdc,640-w,0,SRCCOPY);BitBlt(mdc,w,0,640-w,480,bufdc,0,0,SRCCOPY);//飞机贴图缓慢向鼠标移动if(nowX < x){nowX += 10;if(nowX > x)nowX = x;}else{nowX -=10;if(nowX < x)nowX = x;}if(nowY < y){nowY += 10;if(nowY > y)nowY = y;}else{nowY -= 10;if(nowY < y)nowY = y;}SelectObject(bufdc,ship);BitBlt(mdc,nowX,nowY,100,74,bufdc,0,74,SRCAND);BitBlt(mdc,nowX,nowY,100,74,bufdc,0,0,SRCPAINT);SelectObject(bufdc,bullet);if(bcount!=0)for(i=0;i<30;i++)if(b[i].exist){BitBlt(mdc,b[i].x,b[i].y,10,10,bufdc,0,10,SRCAND);BitBlt(mdc,b[i].x,b[i].y,10,10,bufdc,0,0,SRCPAINT);b[i].x -= 10;if(b[i].x < 0){bcount--;b[i].exist = false;}}sprintf(str,"X坐标%d ",x);TextOut(mdc,0,0,str,strlen(str));sprintf(str,"Y坐标%d ",y);TextOut(mdc,0,20,str,strlen(str));BitBlt(hdc,0,0,640,480,mdc,0,0,SRCCOPY);tPre = GetTickCount();w += 10;if(w==640)w = 0;}LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){int i;switch (message){case WM_KEYDOWN:if(wParam==VK_ESCAPE)//只要按下一次鼠标左键,都会从(nowX,nowY+30)出现一颗子弹PostQuitMessage(0);break;case WM_LBUTTONDOWN:for(i=0;i<30;i++){if(!b[i].exist){b[i].x = nowX;b[i].y = nowY + 30; b[i].exist = true;bcount++;break;}}case WM_MOUSEMOVE:x = LOWORD(lParam);if(x > 530)x = 530;else if(x < 0)x = 0;y = HIWORD(lParam);if(y > 380)y = 380;else if(y < 0)y = 0;break;case WM_DESTROY:ClipCursor(NULL);DeleteDC(mdc);DeleteDC(bufdc);DeleteObject(bg);DeleteObject(bullet);DeleteObject(ship);ReleaseDC(hWnd,hdc);PostQuitMessage(0);break;default:return DefWindowProc(hWnd, message, wParam, lParam);}return 0;}

本内容不代表本网观点和政治立场,如有侵犯你的权益请联系我们处理。
网友评论
网友评论仅供其表达个人看法,并不表明网站立场。